Skip to product information
1 of 7

5MW Press

Not Enough Scoundrels: a space trucker, smuggling & ships supplement for Mothership RPG

Not Enough Scoundrels: a space trucker, smuggling & ships supplement for Mothership RPG

Regular price $20.00
Regular price Sale price $20.00
Sale Sold out
Shipping calculated at checkout.
Quantity

"Not Enough Scoundrels is an overflowing, rusty toolbox of everything you need to fill out the rough-n-tumble elements of a blue-collar, industrial sci-fi galaxy. Simply put: there’s no way I would run an open-world Mothership campaign without this book at my table."

- Christian Sorrell of MeatCastle Gameware, The Bloodfields of Blackstar Station, FIREDROP, Tacticians of Ahm.

Not Enough Scoundrels is a 44pg supplement of smugglers, space truckers and the ships they live and die by, for Mothership RPG. 

The zine delivers a sector of stations and factions for space truckers, works as a ship catalogue, has one-shot derelict maps and tables of horrors and contraband bounty, and a new spacecrawl procedure to pull ongoing Mothership campaigns. Packed with explosive NPCs, crossover easter eggs, and feuding factions, Not Enough Scoundrels brings nefarious tension to fill your game between the space horrors.

The Zine & Assets contain:

  • 8 new Ship Types, fully statted with Deckplans
    • The Megafreighter, Freight Carriage, Reclamation Hauler, Star Hopper, Outpost Resupply, Trade Scout, Patrol Runabout, and the Hammerhead Heavyfire Cruiser
    • Each feature new Weapons and Ship Upgrades
    • Ship NPCs for your players to run into, work for, or compete against
  • 13+ Factions, with NPCs, Jobs, and tables for crews to engage with.
    • 1d10 table of Corpo Dogshits
    • The space trucker’s Hyperlane Logistics Union
    • Outer Rim Runners Organization, an expedited freight service group (i.e. smugglers)
    • Corrupt spacecops (redundant, I know): Universal Allies PMC
  • Spacecrawl Procedure. Void Event, Port Event, Job Turn, Repeat. Between event tables, jockey for space trucker cargo on the Job Turn including loads of Jobs with each faction. Perfectly compatible with the official Shipbreaker's Toolkit rules to keep tension high between the space horrors.
  • 1d100 Outer Rim Ports: A table of stations, moonbases and spaceports Wardens can use to create trucker pitstops on the fly.
  • 1d100 Contraband: Drugs, guns, electronics, animals, counterfeits, organs, foodstuffs, passenger freight, personal data files, and xeno artifacts.
  • 1d100 Scoundrels: NPCs to serve as contacts and patrons, ready to drop into your game at the roll of the die
  • Interconnections with almost all other Mothership Month projects: Devil’s Due, Orgy of the Blood Leeches, Awaiting the Burning Gods, PK49, Johnson², Straight Arrows, and more modules too!
View full details