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Wizards of the Coast

Esper Origins (Borderless)

Esper Origins (Borderless)

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Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it.
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Summon: Esper Maduin
[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.
[II] Add GG.
[III] Other creatures you control get +2/+2 and gain trample until end of turn.
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